tag:blogger.com,1999:blog-4650508529216177542024-03-05T00:22:00.545-05:00Yo Mama: the GatheringA small Magic column from the view of the guy who did your mom.Unknownnoreply@blogger.comBlogger71125tag:blogger.com,1999:blog-465050852921617754.post-16149084575034943482012-04-02T21:18:00.000-04:002012-04-02T21:18:14.759-04:00Moving to The BowehHello folks, it's been a while. After that states top 8 last October, I started playing/working for a different game, Shadow Era, and my activity here dropped off rather suddenly. My working with the Shadow Era devs has ended, meaning it's time to hone back in on Magic.<br />
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However, that's not all I do anymore. I've been writing plenty of articles for Shadow Era since I've been there. And if I'm making content for other games, I can hardly do that on a site called Yo Mama: The Gathering (which is an unfortunate name anyways). As such, I've started relocating to a new space here on blogger, and one with a much shorter url at that.<br />
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<a href="http://www.boweh.blogspot.com/">www.boweh.blogspot.com</a><br />
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There, I'll be posting all the same content you've come to know from YMtG, as well as articles for other games such as Shadow Era. That's not all, though. I've also been doing some multimedia content, including streams, for other games such as Shadow Era and may be doing that for magic as well.<br />
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Just want Magic? No problem. I'll be tagging everything liberally, making it easy to filter out one game's content from the rest. So please, point your browsers to The Boweh, your new home for Yo Mama. Oddly enough, it's not based in Florida.<br />
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Boweh out.Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-465050852921617754.post-59670121339473165102011-10-17T00:46:00.000-04:002011-10-17T00:46:09.779-04:00Tournament Report - NH States 2011Allow me to start by saying that this year's States was the least prepared I ever was for a tournament, even to go so far as saying I didn't even know if I was going to enter when we got there. and in the end, I almost didn't. I was still missing some cards and had only played four matches with the deck, for that matter a different build of the deck, not to mention that I haven't played aggro in standard since years before I was doing this site, so this was a really risky venture for me. Without further ado, here's the list I submitted (but technically, didn't bring to) States 2011:<br>
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<a href="http://yomamathegathering.blogspot.com/2011/10/tournament-report-nh-states-2011.html#more">Read more »</a>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-465050852921617754.post-73464275193540677712011-10-06T15:33:00.001-04:002011-10-06T15:33:31.063-04:00Card of the Day - October 6th 2011<div class="separator" style="clear: both; text-align: center;">
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=222189&type=card" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=222189&type=card" /></a><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=222183&type=card" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=222183&type=card" /></a></div>
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What is it with the randomizer and green cards? Anyways, today I have a nice modern treat for you all in a card that only saw print a few weeks ago.<br />
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From the design perspective, I love this guy. It just makes sense that the human with leadership experience would carry that over to his werewolf half. Plus, a straight human lord or straight wolf lord would always be doing nothing half the time. This transformer pumps your team, day and night.<br />
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At the same time, I'm very disappointed that there's no straight-up human lord in white. Aside from <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=220147">Adaptive Automaton</a>, this is the best we have. Of course, I understand why, and it's the same reason why humans as a tribe have never had a lord before. Humans historically have been simply too diverse, as well as being the crutch for development. If a card is too strong for x tribal deck, just make him a human! Easy, right? Which is exactly why the Mayor exists. Humans are simply too hard to balance properly for the sake of all formats. The tribe has everything from <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=214064">Hero of Bladehold</a> to <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=234428">Grim Lavamancer</a> to <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=179434">Noble Hierarch</a> to <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=227222">AEther Adept</a> to <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=236464">Royal Assassin</a>. Although much of human history is in white, they're simply too diverse to balance accurately. The automaton was a great way to test the waters in this field, and it appears that no massive stack of humes has taken any events, so we may be in the clear for a straight human lord by the end of the Innistrad block. However, making human tribal will forever change the future of magic design. It's doubtful that we'll ever see a full human lord (with playability).<br />
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Now then, back to the Card of the Day.<br />
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The mayor has been a big talking point lately, especially for token decks that have been sprouting up. The human side pumps a team of soldiers from a Hero of Bladehold, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=212241">Elspeth Tirel</a>, or <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=206347">Shrine of Loyal Legions</a>, while the wolf side makes some minimum 2/2s himself. That way, when he flips back, the wolves and humans will be just the same size.<br />
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Expect this card to see plenty of play for the next year.Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-465050852921617754.post-28417690571821725682011-10-05T14:14:00.000-04:002011-10-05T14:14:28.640-04:00Card of the Day - October 5th 2011<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=15229&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=15229&type=card" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I wish some of the scrubs at FNM would take one of these.</td></tr>
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Wanderings is pretty simple, so I'll get right down to it. The base effect is nothing more than a bad <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247320">Cultivate</a> or <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=233231">Rampant Growth</a>, so if you're looking for some acceleration it's best to go elsewhere. This card would be completely useless were it not for the existence of Commander.<br />
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Commander is unique for being the only format where every deck wants more mana, even after the point in the game where you'd have threshold. Unfortunately, this card only pulls basics, but three basics for one spell is pretty damn good. You also get huge points if <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=190400">Valakut, the Molten Pinnacle</a> is in that very same deck, or any landfall cards like <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=185749">Lotus Cobra</a> (making Far Wanderings free) or <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=186320">Khalni Heart Expedition</a> (fetching you an additional two lands).<br />
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That's it for today's CotD. Wander far, my brethren.Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-465050852921617754.post-39940633515254251272011-10-04T14:37:00.002-04:002011-10-04T14:37:23.817-04:00Card of the Day - October 4th 2011<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=49835&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=49835&type=card" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I had a different kind of blast in my pants.</td></tr>
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It's obvious that this card was and is amazing. I can only imagine what this would be like in standard as an option for kuldoltha red decks back in the days of <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=177501">Goblin Bushwhacker</a>. Yeah, I know, that was about a week ago, but whatever. The point is big brother <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=218081">Artillerize</a> just didn't cut it, and for the most part, neither did the return of <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=220435">Goblin Grenade</a>.Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-465050852921617754.post-41324546776682957912011-10-03T13:48:00.003-04:002011-10-03T13:49:00.000-04:00Card of the Day - October 3rd 2011<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=16454&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=16454&type=card" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Bounce chicka wow wow.</td></tr>
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The first thing that came to my mind is effects that play cards off the top of the deck. You can recycle landfall triggers with <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=185737">Oracle of Mul Daya</a>, shut off an opposing <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=191384">Vampire Nocturnus</a>, or stop a counterspell coming off a <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=136051">Magus of the Future</a>.<br />
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Fallow earth can also reset opposing manlands, for some taking them up to two turns to reactivate. Earth also does a good job of resetting <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=121155">Dark Depths</a> when <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=192232">Vampire Hexmage</a> isn't there to boost it.<br />
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Lastly, Earth excels at disrupting blue's host of <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247331">Brainstorms</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=205019">Preordains</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=195297">Jaces</a>, etc. Often, the blue mage plans according to what their next draw is, since more often than not they know it. Fallow Earth can put one more turn between them and the answer they need, which all too often is one turn too late.<br />
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It's worth noting that the sheer power of denying a player their draw for turn in green is a potent effect indeed. This card can be relevant in more ways then the above few situations. Try it out in your next game of EDH. You may be surprised.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-27535341526940767902011-10-02T16:00:00.002-04:002011-10-02T16:00:53.797-04:00Card of the Day - October 2nd<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=201566&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=201566&type=card" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Card of the day or flavor of the week?</td></tr>
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Vastwood Animist is an ally, so like all allies, nobody wants to talk about him. The Zendikar tribe is like the Voldemort of magic, speaking the name is like saying it has relevance, but no more. Because the Animist is today's card of the day.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://images.wikia.com/harrypotter/images/d/dd/Voldemortreborn.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="190" src="http://images.wikia.com/harrypotter/images/d/dd/Voldemortreborn.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">He just had a brainstorm. Or he just found out that Dumbledore was gay. One of the two.</td></tr>
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As much as I love me some Vastwood, this one is pretty lackluster. He doesn't have a large body himself, he doesn't have an etb trigger, and the dude he makes isn't even an Ally. This is one of the few allies that doesn't just autowin off a resolved <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=195630">Rite of Replication</a> with kicker.<br />
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What he does have is ANOTHER fatty, because all to often allies don't have any at all. All your biggest guys come from white, like <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=198400">Hada Freeblade</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=194672">Talus Paladin</a> or <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=191356">Kazandu Blademaster</a>, and they take time to build up. The animist needs a board that's already developed in order to shine, but to win he doesn't need to come down as soon as possible on the curve like his white brethren. For that reason alone, he's much more useful than first glance.<br />
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So love allies or hate them, just like the transform cards, they exist, so deal with it. That's what the rest of the world has done with Charlie Sheen's drug issue, and we're much better off for it.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-44829969842933043902011-10-01T20:42:00.001-04:002011-10-01T20:42:50.869-04:00Card of the Day - October 1st<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=108858&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=108858&type=card" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">"I know where you sleep."</td></tr>
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Today's card is the Dream Stalker, an annoying little dude from Time Spiral with a lot of powerful interactions. By himself, a 1/5 on turn two at the cost of a land drop is a pretty good way to put a damper on aggressive strategies in the pre-dismember days. Not that it matters, since that's not what he'll be used for.<br />
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<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=74084&type=card" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=74084&type=card" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Oh shi-</td></tr>
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A unique and uncommon pauper strategy, but a strong one nonetheless, relies on powerhouse Ninjutsu creatures, like Mistblade Shinobi. The idea is that the the ninja will replace the Stalker and then the Stalker will come down and reset the ninja. The strategy is potent as monoblue with <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=175053">Call to Heel</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=194938">Sea Gate Oracle</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247302">Mulldrifter</a>, and a handful of other cards, but has a great support in white in the form of <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=109733">Momentary Blink</a> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=222764">Kor Skyfisher</a>. The former will reset a stalker, Mulldrifter, etc., while the latter serves as a second Dream Stalker while providing an evasive body for the ninja at the same time.<br />
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When I first started playing EDH, I had a bad straight blue bounce deck with <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=136198">Linessa, Zephyr Mage</a>, designed to profit as much as possible from bouncing the table and ways to bounce the table as often as possible. Aformentioned staples like Mulldrifter and the Dream Stalker made the cut alongside cards like <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=4734">Thalakos Seer</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=141819">Cryptic Command</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247295">AEthersnipe</a>, <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=4691">Capsize</a>, and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=129541">Evacuation</a>. It didn't win much and was built more to have a good time (as Commander should be), and that's what it did. And the Stalker let that happen. So a shoutout to this crappy common is well deserved.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-20574972282759005562011-09-25T08:34:00.000-04:002011-09-25T08:34:01.580-04:00Deck Tech: BantBlade<a href="http://yomamathegathering.blogspot.com/2011/09/innustrads-destiny.html">Last time</a>, I shared my list for an oddball innustrad deck, so jank to the point that Angelic Destiny was not only played, but there was a playset of them. This time, I've decided to share my -real- list, the sexy tech I've been brewing and sharing with some community members behind the scenes. If you're looking for -the- deck, odds are you're going to find it here.<br>
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This deck came about about a month ago from the rotation of Squadron Hawk. I wanted to find a replacement- a card that would generate a sea of dudes like the hawks once were. And I found him.<br>
<a href="http://yomamathegathering.blogspot.com/2011/09/deck-tech-bantblade.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-75992183992043875622011-09-23T04:14:00.001-04:002011-09-23T04:14:43.172-04:00Innustrad's DestinyFor the past few months, I'd pretty much dropped the idea of brewing casual stuff, instead focusing on more serious content for the site. Well now, that's about to change, and you're still probably gonna steal some games. It was foretold in the heart of the cards, man. This is your destiny.<br>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=220230&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=220230&type=card"></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">It's your destiny to get 2-for-1d with this card.</td></tr>
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<a href="http://yomamathegathering.blogspot.com/2011/09/innustrads-destiny.html#more">Read more »</a>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-465050852921617754.post-20418127209934354292011-09-21T07:50:00.001-04:002011-09-21T07:50:43.065-04:00Magic Deckbuilding Variant: DeckmasterTonight, I've been thinking about a Magic variant format to turn a stack of cards into Ascension style deckbuilding games.<br>
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At their heart, DB games have an acute similarity to MtG's Cube drafting, in which players prepare their own stacks of cards to draft with, creating their own limited format. Both are games that give the sensation of drafting without the financial wound of three packs a piece every game. The difference is that while cube drafting offers the Magic experience we all know, it also takes an exceptional amount of time. The large benefit to games like Ascension is the time factor- you're both drafting your deck and playing the cards at the same time. So I thought, why has no one combined the two?<br>
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Tonight, I will. I am going to share with the world how to play Magic: Deckmaster.<br>
<a href="http://yomamathegathering.blogspot.com/2011/09/magic-deckbuilding-variant-deckmaster.html#more">Read more »</a>Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-465050852921617754.post-91022753315957533212011-09-08T03:53:00.002-04:002011-09-08T09:33:25.850-04:00Modern Marvels: Soul SistersIn the past, I've only done articles directly relating to standard. For limited, there's too many better than myself out there and I'll just be wasting your time. For the other constructed formats, well I simply never played them enough to offer an opinion. But I have been doing some tooling in Modern, and today I'd like to share that with you all.<br>
<a href="http://yomamathegathering.blogspot.com/2011/09/modern-marvels-soul-sisters.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-79290922339242038612011-09-06T18:56:00.000-04:002011-09-06T18:56:45.464-04:00HDC 003: Bombshell BabeI haven't added to the HDC in a long time, so today I thought I'd take a look around that inbox and I found this email from Nick T:<br>
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<blockquote><span class="Apple-style-span" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;">Fastest Deck in Standard<br>
The deck must be able to drop bombs on turn three or sooner. Bomb being a plausible win condition that cost five or more. Mana dorks/mana acceleration should be the only none bomb cards. The core idea is to blast ahead faster then any other deck in the meta, by for example dropping a titan on turn three. Green seems the optimal color but any color or combo is allowable. Just an idea, hope you try it out!</span></blockquote>So basically, I need to construct a standard deck with mana dorks, ramp spells, fatties and nothing else. Oh boy, doesn't this sound like fun. Time to get my Timmy on.<br>
<a href="http://yomamathegathering.blogspot.com/2011/09/hdc-003-bombshell-babe.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-16304955598131029572011-09-06T17:07:00.000-04:002011-09-06T17:07:46.950-04:00Planeswalker PointsWizards of the Coast announced today their new rating system to replace those old DCI numbers of ages past- Planeswalker Points. Basically, the big difference is that you can't lose PW points for losing games. This, along with a special tournament for players with the most points earned from FNM each season, will help to encourage more active play from professionals at local stores instead of just sitting back on rating.<br>
<a href="http://yomamathegathering.blogspot.com/2011/09/planeswalker-points.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-25033762627948710322011-07-30T22:18:00.000-04:002011-07-30T22:18:51.879-04:00GoodTrollsLiveI'm not normally in the business of plugging other Magic stuff out there, but I gotta give some mad props to @GoodTrollsLive, or <a href="https://sites.google.com/site/goodtrollslive/">https://sites.google.com/site/goodtrollslive/</a>. These three guys have started from tonight onward commentating over the SCG stream as a replacement to the often frowned upon commentary from StarCity's team. It's a blast to head on with them and hang out, and even for those not normally interested in event coverage I recommend checking it out. Make sure to say hello to myself (dndfreak in the chat) while you're there, and <a href="http://twitter.com/#!/GoodTrollsLive">follow them on twitter</a> to add to their growing army.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-54495088025097887462011-07-25T01:23:00.000-04:002011-07-25T01:23:46.999-04:00So I'm playing Hawks With SwordsSo about a week before M11, I decided to leaf through my binder to see what I could have built for the new standard environment. SuperShock is still a good deck, but is extremely anti-meta and the numbers need to be tweaked based upon what the field looks like. Until the format re-establishes itself, I won't be slinging any <a href="http://www.amazon.com/Dark-Tutelage-Magic-2011-Rare/dp/B003VS9TOG?ie=UTF8&tag=dndfreak&link_code=btl&camp=213689&creative=392969" target="_blank">Dark Tutelage</a><img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=dndfreak&l=btl&camp=213689&creative=392969&o=1&a=B003VS9TOG" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1">s any time soon. Instead, I'm using the classic, 'nerfed' hawks with swords.<br>
<br>
I was lucky enough to literally have the entire deck built minus <a href="http://www.amazon.com/Jace-Mind-Sculptor-Worldwake-Planeswalker/dp/B00351LOJC?ie=UTF8&tag=dndfreak&link_code=btl&camp=213689&creative=392969" target="_blank">Jace, TMS</a><img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=dndfreak&l=btl&camp=213689&creative=392969&o=1&a=B00351LOJC" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1"> and two <a href="http://www.amazon.com/Magic-The-Gathering-Stoneforge-Mystic/dp/B0036G27T2?ie=UTF8&tag=dndfreak&link_code=btl&camp=213689&creative=392969" target="_blank">Stoneforge Mystic</a><img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=dndfreak&l=btl&camp=213689&creative=392969&o=1&a=B0036G27T2" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1">s. I sleeved up my list immediately and have been playing the same build since (not even adding <a href="http://www.amazon.com/Ponder-Magic-2010-M10-Common/dp/B002NQYI4I?ie=UTF8&tag=dndfreak&link_code=btl&camp=213689&creative=392969" target="_blank">Ponder</a><img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=dndfreak&l=btl&camp=213689&creative=392969&o=1&a=B002NQYI4I" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1">/<a href="http://www.amazon.com/Magic-Gathering-Lorwyn-Oblivion-Common/dp/B0038TVD1U?ie=UTF8&tag=dndfreak&link_code=btl&camp=213689&creative=392969" target="_blank">Oblivion Ring</a><img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=dndfreak&l=btl&camp=213689&creative=392969&o=1&a=B0038TVD1U" style="border: none !important; margin: 0px !important; padding: 0px !important;" width="1"> from M12).<br>
<a href="http://yomamathegathering.blogspot.com/2011/07/so-im-playing-hawks-with-swords.html#more">Read more »</a>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-465050852921617754.post-30258177896270222782011-07-16T00:09:00.000-04:002011-07-16T00:09:34.295-04:00So I Had a Fun DraftThis isn't a real article, I just had a blast down at my local release event and I thought I'd share my draft deck with you all. Enjoy.<br>
<br>
<a href="http://yomamathegathering.blogspot.com/2011/07/so-i-had-fun-draft.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-51438124501838602012011-07-13T04:07:00.000-04:002011-07-13T04:07:47.266-04:00Cheap WeeniesA local player had asked me yesterday about a list for a budget white weenie list. And by this I mean regular old weenies. No Quests, no Puresteels, no Tempered Steels. Regular old weenies. Come to think of it, I don't believe you can find much in the archetype at the moment, so I agreed to write up a list. Instead of a passed along note, I thought I'd share my list with all my followers out there. Without any further ado, I give you my cheap weenie.<br>
<br>
That's what she said.<br>
<br>
<a href="http://yomamathegathering.blogspot.com/2011/07/cheap-weenies.html#more">Read more »</a>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-465050852921617754.post-58160465763377313472011-07-12T15:37:00.000-04:002011-07-12T15:37:19.057-04:00Deck Tech: Tezzeret's EmpireHey there, folks. I know I've been gone a month, and it couldn't have been a worse time, but instead of being remorseful about the spoilers and bannings I missed, I want to jump straight back into the brewing game with a cycle of cards that have managed to pique my interest.<br>
<a href="http://yomamathegathering.blogspot.com/2011/07/deck-tech-tezzerets-empire.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-52427137431018608302011-06-07T22:26:00.000-04:002011-06-07T22:26:50.068-04:00Spoiler Alert: Magic 2012 Part 1Last spoiler season, New Phyrexia came a bit too early, rather a large disappointment, but hopefully with M12 we'll be back on track, and like usual, I'll be periodically posting articles going over the cards that have been spoiled so far and giving my opinions. Trust me, I have a lot of opinions.<br>
<a href="http://yomamathegathering.blogspot.com/2011/06/spoiler-alert-magic-2012-part-1.html#more">Read more »</a>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-465050852921617754.post-71908657561367115302011-06-06T19:56:00.000-04:002011-06-06T19:56:48.554-04:00Duels 2012 Gives You Funny Hats?<span class="Apple-style-span" style="color: #cdcac1; font-family: Arial, Helvetica, sans-serif;"><span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"><a href="http://store.steampowered.com/app/49470/">http://store.steampowered.com/app/49470/</a></span></span><br />
<span class="Apple-style-span" style="color: #cdcac1; font-family: Arial, Helvetica, sans-serif;"><br />
</span><br />
<span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;">That's right, folks. Free hats in TF2 for preordering Duels of the Planeswalkers 2012 on Steam. FREE HAAAAAAAAAAAATS!</span><br />
<span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><br />
</span><br />
<span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;">I'm not going to lie, I wasn't going to buy Duels 2012. But for ten bucks, I get to make my Soldier look like Garruk Wildspeaker. WHOOOOOOOOOOOOOOO!!!</span><br />
<span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><br />
</span><br />
<span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;">[officially shortest post ever]</span>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-72486407112320812842011-06-03T16:15:00.000-04:002011-06-03T16:15:51.128-04:00Probing StandardIt's rare for me to do a strategy piece, but I really wanted to talk for a bit about the relevance of this card. In New Phyrexia, a new Peek entered standard in the form of Gitaxian Probe. It refills itself, it's an instant, but most importantly, it can be played without any color dependency. Git Probe begs the question- does it go in every deck?<br>
<br>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=233056&type=card" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=233056&type=card"></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Didn't they use one of these on<br>
Cartman once?</td></tr>
</tbody></table><br>
<a href="http://yomamathegathering.blogspot.com/2011/06/probing-standard.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-63558812782506762512011-05-31T18:38:00.001-04:002011-05-31T18:38:40.744-04:00Magic 2012 Planeswalkers<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/h3EYtRgvDnE?feature=player_embedded' frameborder='0'></iframe></div>Folks, this most recent promotional video reveals something that's been a huge point of debate for a while now, and I'm glad to see that it's officially over. The Gideon Jura shown at the end of that Duels of the Planeswalkers ad is the very same Gideon Jura from Rise of the Eldrazi, only with the M12 set symbol. In other words, Gideon Jura is going to be reprinted, in all of his turns-into-a-creature glory. While the cards themselves behind Gideon were covered, their artwork was displayed at the end of the ad, leading most all to believe that all of the other walkers will be repeats of their 1.0 versions, and I personally think that's safe to assume. I've felt ever since the fab five were first announced that this would be the case, and I'm glad to see that I should be right.<br>
<a href="http://yomamathegathering.blogspot.com/2011/05/magic-2012-planeswalkers.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-22657757424046269032011-05-29T07:33:00.000-04:002011-05-29T07:33:04.918-04:00#banjaceI don't have much of an article for you today, more of an image. I was fooling around with flash for a little today and I felt the urge to post something. Well, here you go.<br>
<br>
<a href="http://yomamathegathering.blogspot.com/2011/05/banjace.html#more">Read more »</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-465050852921617754.post-65103756873611684332011-05-25T04:12:00.002-04:002011-05-25T04:13:56.026-04:00Giant GapRecently, WotC released <a href="http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg%2Fdaily%2Farcana%2F718">this</a> article, explaining how over time, cards had been whittled away from Magic's core sets, until M11 rolled around and only two remained in every core set since Alpha: Giant Growth and Giant Spider. The pair have been in every standard format since before there even WAS a standard format, and now, there can be only one. Read more to find out which of the pair won't be hitting the tables with Innustrad.<br>
<a href="http://yomamathegathering.blogspot.com/2011/05/giant-gap.html#more">Read more »</a>Unknownnoreply@blogger.com0